Topic category: Help with modding (Java Edition)
Hello there ! I am Kenji, the Serpent's son. I have some questions/problems for making my mod. c: Feel free to help me with. =D
When I'm trying to put my item on more object to get (the craft should give one stack) it reset to 1 alone.
When I'm trying to make a lamp, the luminance is set to 15 but it doesn't work.
When I set a mob to spawn probability, minimal and maximal to 1, it spawn me millions of it and then the game freeze if I try to kill them all xD
If I set an AI Task "Follow to item holding by player" to a mob wich can be mounted. Will it follow the direction like pig and carrot on a stick ?
Is there a way to have bigger textures ? Or must I use custom model for ? I've already used custom model for a bigger sword this is not my question, I mean 32x32 for a simple block.
Is there a way to use custome resourcepack with the mod ? How to know the block/item reference ?
Is there a way to reorganize the objects (items, blocks, etc) in the custom tab created ?
Is it possible to place other object, like plant or mob, in the custom tab created ?
The mobs and the dimension seems to work weirdly in multiplayer:
My friend doesn't see the mobs when we play together, but I see it. And we see it when we play in singleplayer.
I make a portal, and each time I pass, it switch me to the dimension and I appear in air some blocks over, some blocks back and some blocks left to the portal then my body fall xD
My friend has a bug type of loop teleport from the two portals.
Only on multiplayer
Is there a way to make a dimension like normal world with nether style ? A nether with sky. I tried some things, but I get a world like normal with netherrack under 3/5 blocks of dirt and some lava puddles :c
Is there a way to task potion effect only when we are on the block ?
Is it possible to make block like glass pane/Iron bars ? Or should I use custom model ?
Thanks for reading my post. c: