Block Rotations

Started by Redsword Beta on Fri, 11/25/2016 - 18:00

Topic category: Feature requests and ideas for MCreator

Last seen on 07:33, 22. Jan 2018
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Block Rotations
Fri, 11/25/2016 - 18:00

Putting in block category a parameter to have the block rotations .

Last seen on 13:48, 21. Aug 2019
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Nuparo0 made a tutorial of
Fri, 11/25/2016 - 18:16

Nuparo0 made a tutorial of block rotation

Last seen on 15:49, 15. Jun 2018
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Block Rotation Options
Tue, 03/28/2017 - 22:24

I find that when block rotation is properly implemented. There should be multiple options to determine the ways it can face, where there'll be a list with these options on the texture page of block creation:

  • (Default) None - Will always face in the same direction. [Default as most normal blocks like ores and decoration are like this and have the same texture on all sides]
  • Horizontal - Just like a furnace. Can't face up and down, but can face north, east, south and west.
  • All - Simply can face in all directions just like stairs. Including up, down and sideways.
  • Vertical - Can only face up and down. An example of this are slabs.
  • XYZ - Logs. Can face up - down, north - south and east - west. [If you put 2 logs together that face in opposite directions, they'll actually face the same way]
  • XZ - Like logs, but can't face vertically.
  • NESWUD - Can face in all directions, excluding sideways. [Like bending your neck or rotating in the x axis of a 3D space]

There are possibly mixtures of these options as well, like a torch which can also be included. I find that this would be a good way to go about it, but that's just my opinion.

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Block Rotations - Piston
Tue, 03/28/2017 - 22:38

Oh yeah, I forgot. An example of NESWUD are pistons.