MCreator failing to connect to Pylo Servers on start-up in 1.7.5

Started by xXMCXx on Wed, 04/12/2017 - 04:22

Topic category: Bugs and solutions

Last seen on 08:29, 18. Sep 2019
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MCreator failing to connect to Pylo Servers on start-up in 1.7.5
Wed, 04/12/2017 - 04:22

I do not know if others are having this issue, but upon starting my MCreator version 1.7.5 for 1.11.2 Minecraft; it fails to connect to pylo servers. Down below is an image, and the link will take you to a recording of it. I have tried MCreator for Windows 32 bit and 64 bit .exe and 32 bit and 64 bit of .zip downloads, all lead to the same issue. I have allowed it to run as admin, I have disabled antivirus software and tried most everything I know of. I have tried unistalling all of the MCreator files and restarting my Computer and I am still greeted with the same problem. if I give it 10-20Minutes of sitting on that particular spot then it will sometimes (not all the time) load up and say its not connected to the internet and when I try to sign in I am greeted with a "Wrong username and/or Password screen". Please note my computer has 8gb of ram, latest graphics cards, and I am running on a 65/mbps download and 10/mbps upload speed.

Video Link: https://www.youtube.com/watch?v=du6uiFfQiis&feature=youtu.be

 

Last seen on 04:03, 18. Nov 2017
Joined Dec 2016
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Before you start mcreator up
Wed, 04/12/2017 - 04:31

Before you start mcreator up disconnect from the internet and then connect back when it loads.

Last seen on 08:29, 18. Sep 2019
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RE:Before you start mcreator up
Wed, 04/12/2017 - 04:33

@#1 That is not a workable solution as I am still unable to connect to the pylo news, or log-in via my account. I dont feel like disconnecting my internet every time I start up MCreator. Hahaha.

Last seen on 16:07, 22. Oct 2020
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This bug was fixed on the
Wed, 04/12/2017 - 21:49

This bug was fixed on the server side. Now MCreator won't get stuck on the "Connecting to Pylo servers" on the start screen. Just try to launch it again and it should work.

If your current solution was to disable network and start MCreator, there is no need to do this anymore.