Scale and Size of A Mob??

Started by Gaansey on Mon, 06/26/2017 - 03:35

Topic category: Advanced modding

Last seen on 02:23, 8. Sep 2019
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Scale and Size of A Mob??
Mon, 06/26/2017 - 03:35

Just a question, how would you be able to change the scale of a mob, for instance a creeper to be much smaller in MCreator?

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Last seen on 16:41, 26. Sep 2019
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well i figger it out, that…
Mon, 11/27/2017 - 22:39

well i figger it out, that code NEED a mob that can generate childs, i manage to pull it out using GIState instead of this G11 stuff... but now ALL my mobs must breed if i want to scale then.. well thats not so bad since they only breed with the player actions lol i

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Well, then you have done…
Mon, 11/27/2017 - 22:54

Well, then you have done something bad because what I have written to you should work and (actually even works, look at Giant) for any Entity.

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this code wont work because…
Mon, 11/27/2017 - 22:59

this code wont work because the mob cant breed, this code is for breeding, if i make the flying mob breed on Mcreator, or give the code manually after, it crashed Mcreator and wont render the mob... i dont get it makes no sense...

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like if i scale down the…
Mon, 11/27/2017 - 22:59

like if i scale down the flying mob it wont fly, if it fly it wont scale down... :( :(

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i have to chose 'Bat' as…
Mon, 11/27/2017 - 23:05

i have to chose 'Bat' as base IA since its the only way to make the mob fly, when i do this, it seams i cant to make it breed also, or it wont fly, if i cant make it breed i cant put that code... :(

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im gonna make a post about…
Mon, 11/27/2017 - 23:26

im gonna make a post about this with the error and the code, tis pretty anoying

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Next time make models with…
Thu, 05/03/2018 - 11:03

Next time make models with Tabula and make the models bigger.

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I know this is real late but…
Sat, 06/09/2018 - 04:07

I know this is real late but for the mob scaling to work you need these imports 

import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GLContext;
import org.lwjgl.util.vector.Quaternion;

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