Texture Bases for Mod

Started by xX_NoPleR_Xx on Wed, 07/12/2017 - 08:06

Topic category: Mod ideas

Last seen on 04:53, 27. May 2019
Joined Aug 2015
User points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
Texture Bases for Mod
Wed, 07/12/2017 - 08:06

I want a mod with 32 * 32 graphics, but don't know how to make it. I use paint.net so if you could provide a .pdn file for me to use (for easy texture modification) that would be appreciated.
I would need the following:

  • Ore texture
  • Tools (Sword, Shovel, Pickaxe, Axe)
  • Armor
  • Full block textures, both in diamond and iron style. If possible for those, apply the darker colors as a separate layer, for contrast/coloring reasons.

Make the textures a base color of green or red, although red preferred.

Last seen on 16:33, 25. Sep 2020
Joined Jun 2015
User points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
Don't save it as a pdn. Press
Wed, 07/12/2017 - 15:28

Don't save it as a pdn. Press save as and press PNG. Then you can use it for Mcreator.

You can create a 16x16 texture and upscale it to 32x32 or you can find 32x32 textures online and edit them.

Last seen on 18:34, 3. Nov 2018
Joined Jan 2017
User points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
You can get all minecraft
Thu, 07/13/2017 - 00:36

You can get all minecraft textures my going to .minecraft folder and look for version copy version to desktop. When this is done, go into the file and then assets folder. Then go to minecraft folder and go to textures folder. Here you can find all textures used in minecraft for what version it was copied from.

Last seen on 18:34, 3. Nov 2018
Joined Jan 2017
User points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
Remember DO NOT take the file
Thu, 07/13/2017 - 00:37

Remember DO NOT take the file from versions instead copy it.

Last seen on 04:53, 27. May 2019
Joined Aug 2015
User points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
@JustGameIn I know this, but
Thu, 07/13/2017 - 02:54

@JustGameIn I know this, but I'm asking for a .pdn as a base so I can modify, say the actual ore's color but not the stone. @Destroyer54 I need 32*32 textures, not the normal 16*16 minecraft textures.

Last seen on 04:53, 27. May 2019
Joined Aug 2015
User points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
Umm RIP but I just read the
Thu, 07/13/2017 - 02:55

Umm RIP but I just read the second part JustGameIn, I know but I want to put my own spin on them.

Last seen on 18:34, 3. Nov 2018
Joined Jan 2017
User points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
Ok. Also you could take the
Thu, 07/13/2017 - 03:04

Ok. Also you could take the textures from the version file and use it to help with mod. For example: If you find the Totem of Undying and you could edit this texture to what ever you please, just copy it from the copied versions file. Hope this still can be helpful.

Last seen on 12:00, 25. Sep 2020
Joined Jun 2016
User points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
RE:@JustGameIn I know this, but
Fri, 07/14/2017 - 10:36

Just make open a texture, resizr it to 32x32 and edit it.
If you don't want to do so, there are lots of 32x33 resource packs.
(I prefer 16*16 textures, I think that HD textures are ugly on cubes XD)