Topic category: Help with MCreator software
I have been trying for a while to find a way to create a decorative version of fire that wouldn't spread or burn players or mobs. I had hoped to also make recolored versions of it so that players could have a rainbow of fire to play with by dying the decorative flame "block" with various dyes.
I've gotten the blocks to create, I've gotten the recipies to work. I've gotten the flames to animate on the standard "block" and "cross (x)" shapes.
Unfortunately, I can not for the life of me get the program to properly load the vanilia fire json file. It doesn't load any texture or shape.
Picture above shows the default fire on the left, the animated texture "block" fire in the middle, and the "failed to load but still casts a shadow" Json model with fire particles on the right.
I use "custom" in the render type window and loaded up a copy of the fire.json from the .jar but it doesn't seem to work.
I have noticed that the texture for the fire itself is a long strip instead of a 16x16 one, and I wonder if that isn't part of the problem. I also noticed that the "block" of fire takes more than a standar block of hieght and uses two types of textures instead of the usual one.
I would love some help on the matter there.
I am pretty new to modding like this though, so please keep that in mind I am probably pretty dumb about more advanced things.