Topic category: Feature requests and ideas for MCreator
These are all suggestions for things I think would be useful and/or would make the program more user-friendly:
-Events for fluids, specifically "When mob/player collides with fluid"
-Some function that integrates the fluid bucket generated by Forge so that it can be used in crafting recipes for other MCreator made blocks
-Make events be editable rather than having to be removed and re-made each time. This would make small changes much more viable
-Make adding events a faster process. Why does it take such a long time to add an event? After clicking something like "stack event", the program spends a solid 15 seconds just loading the fact that an event was selected.
-Add an event for tools: "When tool used" This would basically be the opposite of "When right clicked with tool", as it would occur as long as the tool was being used
-Make it so that multiple biomes can be selected for mobs to spawn in, and/or make it by dimension ID. That way, you can make mobs that spawn anywhere in the overworld, but not in every other dimension, vanilla or modded
-Add a way to change the rate at which projectile-shooting mobs can shoot
-Add a way to make custom ores spawn in new dimensions
-Add support for rotatable blocks
-Add support for making custom wood planks be useable in any recipe that uses vanilla planks
I beleive that most if not all of these should be able to be implemented.