Started by
ForestMoTiyBuy
on
Topic category: Help with Minecraft modding (Java Edition)
Excuse me for my bad english))
| Preparation |Hello everyone, i recently encountered a very interesting problem, in short, 3D models were made in Qubicle Voxel Editor at 200x32x64 - I wanted to try to make a mod on Kar98k from PUBG.
| MCreator 1.7.4 [1.10.2] | as soon as the compilation was over, I ran into a strange problem, the weapon was unusually huge, and it did missing texture + it weapon strangely held in his hand.
Help the kettle)
Screenshots:
Voxel Editor
Size Settings
Weapon in hand
Weapon in hand [First Person]
Weapon in hand [First Person] #2
Dropped weapon
I agree
Oops
So you have no idea of what you have done, do you
every 32 pixels (voxels, whatever) are a meter
your model is 200x32x64
just do the math
(and redo the model, but smaller)