Topic category: Help with Minecraft modding (Java Edition)
I cannot stress how badly I am in need of assistance. Please help. If you know of a forum topic that can help me just link it --- I cannot find any help for my situation as it is right now.
Basically what's happening is I am trying to implement custom trees into my custom biomes, but during testing the trees... well for one only 1 variant out of the 3 schematics I told it to spawn actually spawned, and two: they are just spawning wherever they please even though I've specified a block for them to spawn on (I tried using the structure system, is it bugged?). Even when I used the "schematic tree" option in the biome settings, the trees floated and I have no idea how to fix it. Here's a screenshot of my problem below.
So yea. I'll give my two cents but if I am wrong tell me.
What I think is happening here (And this happens with both the structure spawning and with the custom tree spawn setting) is that when it checks for space, it's literally counting air as a block, and therefore will only place it where the whole schematic (Including air) will fit. Is this right? It feels like the only explanation..
If someone could tell me how to fix this little problem I'd be super happy, and definitely grateful; as of now I cannot find a solution.
I don't now it either... I have the same problem. I'm making a biome called "Darklands" with custom trees (schematics). Some of the trees spawning in air and some are spawning on the lake or on the river. Ah and the same thing with normal structures, like dungeons, etc.
I think (for undeground dungeons) that Mcreator imports the hole size of the schematic with the air blocks. And when the schematic hits a block/structure it will automaticly spawn above the block or structure.
(Version 1.7.9)
know *
Do you use structure blocks? if so you may need to place the structure block one block higher.