Topic category: Feature requests and ideas for MCreator
First: When you start a procedure and name it, open it up and etc their is the green thing adding additional info. Being able to dupe that and allow it to work underneath if/when conditions would be very handy and nice.
Second: Same part of the green thing, with the box that lets you choose if bucket is filled or entity is killed, I'd like to add a few new ones to that. A:) When lava,water,milk bucket is emptied. B:) When blocks neighbor has changed C: When chosen (block or liquid) is right clicked D: When chosen (block or liquid) is destroyed E: When chosen (block or liquid) is powered F: When chosen (block or liquid) is destroyed by explosion G: When chosen (block) is mined
These changes would allow us to edit existing blocks in game that would make things easier, i;e like creating concrete powder when you place lava on top of a block.
Third: Allow for a blue code bracket to placed inside the yellow bracket instead of having to do 10 different brackets to explain that you want it to detect block/liquid on top of a block and change the block under it to a different one.
Fourth: When you go to procedure list under block or item or etc in creation, you should add a new one their called Add keybind with procedure so that way I can state I want it to change when I shift right click the block.