Started by
Mezmerize4
on
Topic category: Help with MCreator software
Hello, i need some help with a complex procedure.
here's the situation :
i did a "marking" potion effect that occurs when i hit an entity with an athame (custom weapon)
i also did a grimoire with it's GUI with a button that creates a lightning
the problem is :
i want the lightning to strike at the position of a entity that has the "marked" potion effect
can someone help me ?
Create a global logic variable. Make the grimoire set this to true, and make a procedure for the marking potion effect to test if this is true, and then spawn the lightning.