Topic category: User side tutorials
Hello! Today im just going to do a small tutorial, hope it's easy to read AND to follow!
1. Creating your Custom Grass
First of all, you want to create your custom grass. This should be easy, so im not going to picture it.
2. Creating the Custom Dirt
Next, we need the dirt block. You're going to do it like the grass, and I guess you can use the bottom texture of your grass block to serve as all the face textures of your block!
Next, the harder part : Procedures!
First, you want to add a " if... do... else... " block. It'll serve us to locate the block upon and do an action that depends of it
Next, we want to test if the block up to the grass is air. We're going to add this block to the " if " condition in order to test it
Now, we're going to make it so the grass will stay a grass block if the block up to it is considered air. I don't know if it's required, but let's not miss it all up!
By the same way, we will place the same order in else, but with the dirt block !
And now, it is done! You can now place the procedure in the grass's Update tick ( Though it'll look less Minecraft-ish, as it'll erase the grass instantly ) or Random tick update event ( To make it random ). Have a nice day !