Error: Code too large

Started by karthus on Thu, 09/05/2019 - 14:08

Topic category: Bugs and solutions

Last seen on 16:43, 6. Oct 2019
Joined Aug 2018
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Error: Code too large
Thu, 09/05/2019 - 14:08

error: code too large
   public time_collapse() {
          ^
1 error
:compileJava FAILED
5 actionable tasks: 5 executed
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':compileJava'.
> Compilation failed; see the compiler error output for details.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 56s
C:\Users\Vindrexin\Desktop\Berzen15>
Task completed with return code 0 in 57148 milliseconds

Last seen on 16:43, 6. Oct 2019
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i dont know i have been…
Sun, 09/08/2019 - 07:53

i dont know i have been modding > items , recipes , fluids and armor. And when i tried to launch Minecraft it shows message 

     >>>Youd main mod file did not compile properly<<<

If i try click the regenerate code button it doenst help. If i try to launch Minecraft it take me to console and leave message error code too large and if clicked the error it take me to my main mod code wchich is Time Collapse.

I dont know what i should do. Is it possible reach the limit? like i have 3636 mod elements actually.

Please open a support ticket…
Sun, 09/08/2019 - 08:27

Please open a support ticket on our issue tracker and attach your workspace exported in shareable ZIP format so I can import your workspace and check it out. Thanks! I will try to help from there.

Last seen on 16:43, 6. Oct 2019
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I cant post it, thaht zip…
Mon, 09/09/2019 - 19:10

I cant post it, thaht zip file have over 25 mg large :(

Upload it to mediafire or…
Mon, 09/09/2019 - 19:45

Upload it to mediafire or similar service and post a link in the ticket in this case.

Thank you for your bug…
Tue, 09/10/2019 - 16:56

Thank you for your bug report, I was able to reproduce the bug. I will do my best to fix it in 1.9.1.

I was able to fix this…
Thu, 09/12/2019 - 09:33

I was able to fix this problem. The bug will be fixed in MCreator 1.9.1.

Last seen on 16:43, 6. Oct 2019
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Thanks a lot i will continue…
Thu, 09/12/2019 - 17:00

Thanks a lot i will continue modding after the version release youre great thanks.