Rendering Priority (All you need to know)

Started by StellaeLux on

Topic category: User side tutorials

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Rendering Priority (All you need to know)

For those of you who clicked the "rendering priority "question mark when creating an overlay:

Rendering priority determines which picture will be on top when 2 pictures overlap.

The LOWEST rendering priority will always be on top of any other rendering priority: If rendering priority Low and High overlap, only Low will be visible. Make sure to remember this correctly as a higher rendering priority has the opposite meaning of being on a higher layer.

Note that when opening any GUI, not even the lowest rendering priority will be able to render an image on top of the GUI.

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all of them make the GUI…
Tue, 12/31/2019 - 16:42

all of them make the GUI disappear. 

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It doesn't make the GUI…
Mon, 02/10/2020 - 15:53

It doesn't make the GUI disappeare, it makes the hud and the crosshair disappeare. Is there a way to fix this??

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But i can't set individual…
Tue, 06/23/2020 - 19:35

But i can't set individual pixtures to have an prority! when i set one picture to High an then select the other one it also is High