Started by
indyjames
on
Topic category: Help with Minecraft modding (Java Edition)
I made a model for a sword I'm making with blockbench.
I textured it and put in it mcreator and when I got into the game in appeared as untextured box.
I've made other models for weapons before and they working fine.
This one has more detail to it though.
Is the untextured sword fuchsia and black checkered patterned?
Yes, but the model doesn't even show up it's just a block.
All my other weapon models worked.
So the item of the sword in the toolbar is fuchsia checkered boxed pattern and the sword model itself is just a box?
An image would go a long way to help with this.
Some thoughts..
Double check and make sure that you're not using the Texture for the Model as the Item or vice versa.
Double check and make sure that you have the correct sword Model selected.
Check or change the naming of the Texture for the Model or re-export it.
Check the naming of your sword Model try re-exporting it.
That's the untextured model in blockbench. (What it's supposed to look like)
This is what it looks like in game.
I've recreated the model and this happened to both models.
Try doing a test and see if the same thing happens to it as a item element and not a tool.
You can check the Java file of your tool element and see if the geometry has been simplified to a just block for a sanity check.
F3+b
F3+ b shows bounding boxes you probably already know this and I'm not sure if that would help in this case anyway.
I fixed it, apparently for some reason any new files created by blockbench had this same problem.
So I took one of my old models and erased the contents and made the model I wanted.
Make sure you didn't accidentally set a parent model when naming it in blockbench, I had this same issue and that was why.
You comment has helped me. Thank you so much mate!