Started by
Coolstriker64
on
Topic category: Help with MCreator software
I'm working on a mod that wasn't created in MCreator. I'm new to modding, so I'm using MCreator, but I don't know how to import the new mod. essentially, I just replaced the MCreator projects src folder with the mods. Is there anything else, or was that WAY off.
It is not possible to import non-MCreator mod in MCreator as a workspace as it is not possible to rever original source code of any code being mod or not.
So I can't even add files to a workspace? I have to recreate the entire project hierarchy and copy paste and code into a file made in MCreator?
If you have source code, you can paste it in proper directories and MCreator will pick them up, but as source files, not as graphically editable mod elements.
Am I able to import parts of another mod into MCreator?
You can link with other mods via ore dictionary, NBT tags, ...
If you have permission to, you can "import" models and assets from other mods too, you just need to extract them.
What if i import a .jar file made by mcreator?
The only thing you can import into MCreator is MCreator workspaces.
I want block x to accept y fluid