Varying equipment and skins on mobs

Started by RealHardFeelings on

Topic category: Help with MCreator software

Last seen on 03:49, 20. Mar 2020
Joined Apr 2019
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Varying equipment and skins on mobs

I am planning on adding a new mob to my mod Asterisk's Construct  (no spoilers on what it is!) and I want it to spawn holding a random item (eg a fishing rod, hoe, axe, etc) and with a different skin. Can someone teach me how?

Last seen on 03:10, 19. Feb 2022
Joined Jun 2019
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for skins you can make…
Fri, 12/13/2019 - 07:20

for skins you can make several mobs, only let one mob spawn, and when it spawns there is a random chance to spawn another mob with identical stats but different textures. And then despawn the original mob.

For items I don't know. There are lots of random procedure tutorials on the forums, search a bit.