Importing CamelCased Texture Files is all wrong.

Started by 4cqker on

Topic category: Troubleshooting, bugs, and solutions

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Importing CamelCased Texture Files is all wrong.
Sun, 04/12/2020 - 03:25 (edited)

The capitals are omitted, and they generally aren't being recognized properly when imported. I've only tried importing Block Texture Resources, but whether I do it from the Block Editing Interface or from the Resources Page, it doesn't work right. It's ruining all my organization and forcing me to rename half my files ;_; And what's more, I can't use 2020.1, where this wasn't a problem, because I've opened my Workspace in 2020.2 and now it's not backward compatible. What do

EDIT: Let me be clear, the camel case omission is not the only problem. New textures aren't showing up properly, some textures think they're trying to overwrite and need a new name, some textures after deletion will not reimport at all, the list goes on. This is super broken and really frustrating, I can't really do any more modding while this is going on.

Edited by 4cqker on Sun, 04/12/2020 - 03:25
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because minecraft 1.14 does…
Sun, 04/12/2020 - 06:38

because minecraft 1.14 does not support capital letters.