My minecraft mod Cavecraft: Cave Update.

Started by McModded1.14 on

Topic category: Mod ideas exchange

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My minecraft mod Cavecraft: Cave Update.
Fri, 05/29/2020 - 00:52 (edited)

I have thought Minecraft needed a cave update so I did it instead. Also any ideas that aren’t to advanced I read in here might be added to the mod. 

Edited by McModded1.14 on Fri, 05/29/2020 - 00:52
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I created backpacks for all…
Wed, 05/20/2020 - 23:13

I created backpacks for all of the minecraft colors. 

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The mod I will make to…
Sat, 05/23/2020 - 08:45

The mod I will make to update the nether is postponed until 1.16 so I can add biomes. Also once 1.16 is out I will update to it if mcreator supports 1.16 once its out.

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Also I have plans on…
Sat, 05/23/2020 - 18:21

Also I have plans on updating the end to. Also its not easy updating both mods at once so I will quickly get a 1.15 beta version of each soon. I have been working on 1.15 a lot.

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I have created a forum for…
Sat, 05/23/2020 - 18:27

I have created a forum for The Ancient Forest.

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I have a forum for The…
Sat, 05/23/2020 - 20:59

I have a forum for The Ancient Forest just so you know.

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I would have finished…
Sat, 05/23/2020 - 23:45

I would have finished Cavecraft 1.15 but I can't seem to make a custom trading system with a Gui. Please help

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I just need to port the…
Sun, 05/24/2020 - 03:43

I just need to port the different stone types, the mobs and improve it. I just need to learn how to add a custom villager since cavemen are going to trade once I figure it out. Also I will add different professions for cavemen but I don’t know how to make them use a specific block to be able to trade.

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I found a tutorial for…
Sun, 05/24/2020 - 06:30

I found a tutorial for villager trades. I will try it out later. I will just copy and paste the tutorial code in the mod and it should work. I have done real coding before.

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Also after minecraft…
Sun, 05/24/2020 - 06:39

Also after minecraft supports custom end biomes I will add a mod to update the end. After 1.16 mcreator comes out I will update the nether update.

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You don’t have to use code,…
Sun, 05/24/2020 - 11:22

You don’t have to use code, you can just make a GUI that opens when you right click on the entity, and then have a button that says “trade” and it will check for the items and then give you one back. (I have done it before in one of my mods)

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1.16 for MCreator probably…
Sun, 05/24/2020 - 12:28

1.16 for MCreator probably won't happen in a long long time.

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I tried that trading system…
Sun, 05/24/2020 - 15:32

I tried that trading system. The gui wouldn’t open.

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It’s a procedure that is …
Sun, 05/24/2020 - 15:35

It’s a procedure that is “open GUI: GUI” on mob right click.

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I tried that
Sun, 05/24/2020 - 18:36

I tried that