Custom Ranged Item causes compiltion problem with custom bullet.

Started by TheDuckKnight_Mc on

Topic category: Help with modding (Java Edition)

Last seen on 08:24, 14. Nov 2021
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Custom Ranged Item causes compiltion problem with custom bullet.

I made a boomerang ranged item and i wanted to use a custom model so that it rotates when mid-air, but when I use a custom bullet model it doesn't compile properly, or so says MCreator. I also used a custom model for the item itself, but I have tried it wothout that and it still doesn't work plz help.

custom bullet model it doesn…
Sat, 05/02/2020 - 18:58

custom bullet model it doesn't compile properly

Make sure bullet model has a valid code for the given MC version.

Last seen on 08:24, 14. Nov 2021
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Ok so now I set the code to…
Sat, 05/02/2020 - 19:25

Ok so now I set the code to be correct but now I can't have an animation for the model, which kinda kills the point, doesn't it?

 

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yay worked  
Sun, 05/03/2020 - 04:46

yay worked

 

Last seen on 14:56, 24. Aug 2022
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i have the same problem but…
Tue, 08/09/2022 - 18:28

i have the same problem but i don't know how to see if bullet model has a valid code for the given MC version

You need to specify the…
Tue, 08/09/2022 - 19:09

You need to specify the right version in your modeler software before exporting the model

The solution to this problem and many other problems can be found in our knowledge base: https://mcreator.net/support/knowledgebase Please check the knowledge base before opening a new topic on the issue which has a known fix.

Last seen on 14:56, 24. Aug 2022
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Now it works thank you soo…
Tue, 08/09/2022 - 20:07

Now it works thank you soo much

Last seen on 19:09, 21. Mar 2024
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Klemen I have a simullar…
Sun, 10/29/2023 - 21:57

Klemen I have a simullar problem except I don't want an animation just a model for the bullet but it does not work as soon as I give it the model and texture and I save the ranged item it gives me a model and yes its for the right version