Started by
AlexTron
on
Topic category: Advanced modding
I have added a class to the block class for a tile entity to provide custom rendering, however, the render function in it is not called. Is there anything wrong with the code I have wrote:
package net.alextronstudios.generationofthevoid.block;
import net.minecraftforge.registries.ObjectHolder;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.common.ToolType;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.World;
import net.minecraft.world.IBlockReader;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.NonNullList;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.LockableLootTileEntity;
import net.minecraft.network.play.server.SUpdateTileEntityPacket;
import net.minecraft.network.NetworkManager;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Item;
import net.minecraft.item.BlockItem;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ChestContainer;
import net.minecraft.inventory.ItemStackHelper;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.block.material.Material;
import net.minecraft.block.SoundType;
import net.minecraft.block.BlockState;
import net.minecraft.block.Block;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.client.renderer.entity.model.EnderCrystalModel;
import net.alextronstudios.generationofthevoid.itemgroup.VoidtabItemGroup;
import net.alextronstudios.generationofthevoid.GenerationoftheVoidElements;
import java.util.List;
import java.util.Collections;
import com.mojang.blaze3d.platform.GlStateManager;
@GenerationoftheVoidElements.ModElement.Tag
public class VoidAlterBlock extends GenerationoftheVoidElements.ModElement {
@ObjectHolder("generationofthevoid:voidalter")
public static final Block block = null;
@ObjectHolder("generationofthevoid:voidalter")
public static final TileEntityType<VoidAlterTileEntity> tileEntityType = null;
public static final ResourceLocation ENDER_CRYSTAL_TEXTURES = new ResourceLocation("generationofthevoid:textures/voidcrystal.png");
public VoidAlterBlock(GenerationoftheVoidElements instance) {
super(instance, 62);
FMLJavaModLoadingContext.get().getModEventBus().register(this);
}
@Override
public void initElements() {
elements.blocks.add(() -> new CustomBlock());
elements.items.add(() -> new BlockItem(block, new Item.Properties().group(VoidtabItemGroup.tab)).setRegistryName(block.getRegistryName()));
}
@SubscribeEvent
public void registerTileEntity(RegistryEvent.Register<TileEntityType<?>> event) {
event.getRegistry().register(TileEntityType.Builder.create(VoidAlterTileEntity::new, block).build(null).setRegistryName("voidalter"));
}
public static class CustomBlock extends Block {
public CustomBlock() {
super(Block.Properties.create(Material.IRON).sound(SoundType.METAL).hardnessAndResistance(5f, 25f).lightValue(0).harvestLevel(5)
.harvestTool(ToolType.PICKAXE));
setRegistryName("voidalter");
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
List<ItemStack> dropsOriginal = super.getDrops(state, builder);
if (!dropsOriginal.isEmpty())
return dropsOriginal;
return Collections.singletonList(new ItemStack(this, 1));
}
@Override
public INamedContainerProvider getContainer(BlockState state, World worldIn, BlockPos pos) {
TileEntity tileEntity = worldIn.getTileEntity(pos);
return tileEntity instanceof INamedContainerProvider ? (INamedContainerProvider) tileEntity : null;
}
@Override
public boolean hasTileEntity(BlockState state) {
return true;
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.TRANSLUCENT;
}
@Override
public boolean isNormalCube(BlockState state, IBlockReader worldIn, BlockPos pos) {
return false;
}
@Override
public boolean propagatesSkylightDown(BlockState state, IBlockReader reader, BlockPos pos) {
return true;
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return new VoidAlterTileEntity();
}
@Override
public boolean eventReceived(BlockState state, World world, BlockPos pos, int eventID, int eventParam) {
super.eventReceived(state, world, pos, eventID, eventParam);
TileEntity tileentity = world.getTileEntity(pos);
return tileentity == null ? false : tileentity.receiveClientEvent(eventID, eventParam);
}
@Override
public void onReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean isMoving) {
if (state.getBlock() != newState.getBlock()) {
TileEntity tileentity = world.getTileEntity(pos);
if (tileentity instanceof VoidAlterTileEntity) {
InventoryHelper.dropInventoryItems(world, pos, (VoidAlterTileEntity) tileentity);
world.updateComparatorOutputLevel(pos, this);
}
super.onReplaced(state, world, pos, newState, isMoving);
}
}
@Override
public boolean hasComparatorInputOverride(BlockState state) {
return true;
}
@Override
public int getComparatorInputOverride(BlockState blockState, World world, BlockPos pos) {
TileEntity tileentity = world.getTileEntity(pos);
if (tileentity instanceof VoidAlterTileEntity)
return Container.calcRedstoneFromInventory((VoidAlterTileEntity) tileentity);
else
return 0;
}
}
public static class VoidAlterTileEntity extends LockableLootTileEntity {
private NonNullList<ItemStack> stacks = NonNullList.<ItemStack>withSize(9, ItemStack.EMPTY);
protected VoidAlterTileEntity() {
super(tileEntityType);
}
@Override
public void read(CompoundNBT compound) {
super.read(compound);
this.stacks = NonNullList.withSize(this.getSizeInventory(), ItemStack.EMPTY);
ItemStackHelper.loadAllItems(compound, this.stacks);
}
@Override
public CompoundNBT write(CompoundNBT compound) {
super.write(compound);
ItemStackHelper.saveAllItems(compound, this.stacks);
return compound;
}
@Override
public SUpdateTileEntityPacket getUpdatePacket() {
return new SUpdateTileEntityPacket(this.pos, 0, this.getUpdateTag());
}
@Override
public CompoundNBT getUpdateTag() {
return this.write(new CompoundNBT());
}
@Override
public void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt) {
this.read(pkt.getNbtCompound());
}
@Override
public int getSizeInventory() {
return 9;
}
@Override
public boolean isEmpty() {
for (ItemStack itemstack : this.stacks)
if (!itemstack.isEmpty())
return false;
return true;
}
@Override
public boolean isItemValidForSlot(int index, ItemStack stack) {
return true;
}
@Override
public ItemStack getStackInSlot(int slot) {
return stacks.get(slot);
}
@Override
public ITextComponent getDefaultName() {
return new StringTextComponent("voidalter");
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public Container createMenu(int id, PlayerInventory player) {
return ChestContainer.createGeneric9X3(id, player, this);
}
@Override
public ITextComponent getDisplayName() {
return new StringTextComponent("Void Alter");
}
@Override
protected NonNullList<ItemStack> getItems() {
return this.stacks;
}
@Override
protected void setItems(NonNullList<ItemStack> stacks) {
this.stacks = stacks;
}
}
public class VoidAlterRenderer extends TileEntityRenderer<VoidAlterTileEntity> {
private final EnderCrystalModel EnderCrystalModel = new EnderCrystalModel(0.8F, false);
private int rotation = (int) (Math.random() * 100000.0D);
public void render(VoidAlterTileEntity te, double x, double y, double z, float partialTicks, int destroyStage) {
double totalWorldTime = (double) te.getWorld().getGameTime();
this.renderNetherStar(x, y, z, partialTicks, totalWorldTime);
}
public void renderNetherStar(double x, double y, double z, float partialTicks, double totalWorldTime) {
int rotation = (int) (this.rotation + totalWorldTime);
float f = rotation + partialTicks;
GlStateManager.pushMatrix();
GlStateManager.translatef((float) x + 0.0F, (float) y + -0.7F, (float) z + 0.0F);
this.bindTexture(ENDER_CRYSTAL_TEXTURES);
GlStateManager.translatef(0.5F, 0.5F, 0.5F);
this.EnderCrystalModel.render(null, 0.0F, f * 3.0F, 0.1F, 0.0F, 0.0F, 0.0625F);
GlStateManager.popMatrix();
}
}
}
You have added VoidAlterRenderer class but you never actually construct it or use it otherwise so logically nothing will happen.