Started by Dragma2005 on Fri, 05/22/2020 - 18:08 Topic category: Help with Minecraft modding (Java Edition) Changing the "attack strength" doesn't work for ranged attacks. Jump to top It actually does. I created a ranged mob that does a lot of damage because of the way the mod works. I used the damage area and it actually changed the damage output. Jump to top Permalink Log in or register to post comments It doesn't for me. I set the damage to 14, and without armor it only did 2 hearts. Jump to top Permalink Log in or register to post comments I'm on the newest version of MCreator btw. Jump to top Permalink Log in or register to post comments Hum. I don't think there is another way to change damage. Then again I am not the most experienced at this. Jump to top Permalink Log in or register to post comments Maybe try increasing the damage of the weapon being fired? Jump to top Permalink Log in or register to post comments
It actually does. I created a ranged mob that does a lot of damage because of the way the mod works. I used the damage area and it actually changed the damage output. Jump to top Permalink Log in or register to post comments
It doesn't for me. I set the damage to 14, and without armor it only did 2 hearts. Jump to top Permalink Log in or register to post comments
Hum. I don't think there is another way to change damage. Then again I am not the most experienced at this. Jump to top Permalink Log in or register to post comments
Maybe try increasing the damage of the weapon being fired? Jump to top Permalink Log in or register to post comments
It actually does. I created a ranged mob that does a lot of damage because of the way the mod works. I used the damage area and it actually changed the damage output.
It doesn't for me. I set the damage to 14, and without armor it only did 2 hearts.
I'm on the newest version of MCreator btw.
Hum. I don't think there is another way to change damage. Then again I am not the most experienced at this.
Maybe try increasing the damage of the weapon being fired?