Started by
ChromaticAeternus
on
Topic category: Feature requests and ideas for MCreator
I have an idea for the AIs: For the "Attack entities of type [ONLY 1 CHOICE]", if we want our mob to attack every mob, that would be boring and long to make a billion of "Attack entities of type [ONLY 1 CHOICE]", so, instead, why not doing a system of checkmark and select all the mobs we want the entity to attack?
You can actually do something to shorten the amount of clicks to select the entities to be attacked by choosing those 4 options:
Entity:Player
Entity:PlayerMP
Entity:Monster
Entity:Creature (or mob iirc)
Yes, but the problem is that If I put 2 same mobs, they'll fight each others, despite they are the same mob.
Second problem, I made a serie of robots, but If I spawn all of them, they'll fight each others, despite they are teammates.
You can change the code itself to go around that. Making so that if the mob is the same type as it, it won't attack them. Perhaps a procedure can do the trick as well, on update tick.