Ideas for new features for MCreator

Started by NathanTheCraziest on

Topic category: Feature requests and ideas for MCreator

Last seen on 13:39, 8. Jun 2020
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Ideas for new features for MCreator
Sun, 06/07/2020 - 10:38 (edited)
  1. - Custom Doors
  2. - Custom Trapdoors
  3. - Let us be able to put a 2D texture for a block item like the cauldron
  4. - Fix the Slime and Magma Cube AI
  5. - Custom Crops
  6. - Custom Trees with saplings
  7. - Custom Particle Effects
  8. - Enchantments
  9. - Change how random values are generated (Instead of 0 > 1 you can set the Minimum and Max Value)
  10. - Add default Enchantments to Tools and Armour
  11. - Make a change texture procedure (Like how a Wolf's texture changes when It's hunting a mob)
  12. - Custom trades
  13. - A scrolling frame for GUIs
Edited by NathanTheCraziest on Sun, 06/07/2020 - 10:38
Last seen on 03:10, 19. Feb 2022
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1 and 2 are planned. 3 is…
Sun, 06/07/2020 - 10:18

1 and 2 are planned. 3 is possible if you write your own JSON file and import it as a block texture. 4 uses default vanilla behavior that most likely only works for true slimes and magma cubes. AI bases are suggested not to be used anyways. 5 and 6 is possible with procedures, 7 is already in MCreator 😂 , 8 is literally the most upvoted ticket on the issue tracker, 9 is possible with procedures (you could multiply the existing 0-1 random number and round it to get a better random number) AND somebody made a plugin for it (https://mcreator.net/forum/60405/simple-rng-plugin), 10 is possible with procedures, 11 is planned, 12 is already possible with VANILLA commands, 13 is also planned.

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Oh no, I made a mistake, by…
Sun, 06/07/2020 - 10:25

Oh no, I made a mistake, by effects i mean like Smoke, Flames, those things

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still possible using…
Sun, 06/07/2020 - 10:26

still possible using procedures....

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I just checked on it, I…
Sun, 06/07/2020 - 10:35

I just checked on it, I cannot find a way to make custom particles... How?

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Oof I thought you meant…
Sun, 06/07/2020 - 10:42

Oof
I thought you meant existing particle effects

custom particle effects are planned.