Renaming Vanilla Items

Started by TheReallyFatChicken on

Topic category: Help with modding (Java Edition)

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Renaming Vanilla Items
Tue, 06/23/2020 - 01:18 (edited)

Just as the title says. I want to rename Vanilla items to better fit (e.g., polished andesite becomes smooth andesite). I know to add it into the .lang file for the mod, but when I did, it didn't change, even though I refactored the workspace, rebooted, etc. Anybody know?

(Preferably, a step-by-step thing through the different folders, starting at the folder for the mod).

Edited by TheReallyFatChicken on Tue, 06/23/2020 - 01:18
Last seen on 17:54, 2. Jul 2020
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I don't 100% know for sure…
Tue, 06/23/2020 - 05:04

I don't 100% know for sure that this cannot be done through MCreator, but I don't think it can. This can be easily done via a resource pack though.

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I know that it can be done…
Wed, 06/24/2020 - 13:40

I know that it can be done with a resource pack. In that case, is there any way to force a resource pack to be used?

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load resource pack in mc but…
Wed, 06/24/2020 - 14:14

load resource pack in mc but can't bind to mod

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just note in the mod…
Wed, 06/24/2020 - 14:15

just note in the mod description page

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the super modder you are…
Wed, 06/24/2020 - 15:04

the super modder you are wrong,

in your mod assets create a folder called Minecraft and just put everything in there like a resource pack

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the super modder you are…
Wed, 06/24/2020 - 15:05

the super modder you are wrong,

in your mod assets create a folder called Minecraft and just put everything in there like a resource pack

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This actually works? If so,…
Wed, 06/24/2020 - 19:59

This actually works? If so, I feel incredibly dumb that I've been using a separate download for my vanilla texture edits to my mod all this time :D

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Wait, I just realized that…
Thu, 06/25/2020 - 19:43

Wait, I just realized that Shocking Artist is right. I'm dumb for not seeing it sooner, sorry. No more replies needed.