[TUTORIAL] Custom death messages

Started by Shocking Artist on Tue, 07/07/2020 - 16:02

Topic category: User side tutorials

[TUTORIAL] Custom death messages
Sun, 04/25/2021 - 16:40 (edited)

This feature is now included in core

Ever played some mods and wonder how the heck did they create those custom death messages? Well, it's actually quite easy! You only need to create a custom damage source

First, create a procedure and choose the block name deal damage with source, input a number for amount (it would not matter as the code will be changed) and click on GENERIC.

Then, find this line of code:

entity.attackEntityFrom(DamageSource.GENERIC, (float) amount);

and change it to this:

DamageSource source = new DamageSource("sourcename").setDamageBypassesArmor();

This line of code defines a new damage source

You will need to define source and sourcename yourself

Below that line, add this:

entity.attackEntityFrom(source,100);

Where the 100 would be the amount you want the damage to be (1 heart = 2) and source should be the same as defined above

Success! Now we need to add the translation keys! Head over to localization on the sidebar

Click on add localization entry

In the popup input box (Key name), type

death.attack.sourcename

Where sourcename should be the same as defined above

In the localized text field, type:

%1$s whatever you want the death message to be

Where the %1$s is the player name

So if you typed

%1$s died from MCreator

And the player is Mike66, it will say Mike66 died from MCreator

Heads Up! You will also need to add a second death message that appears when the player has been attacked by another entity in the last few seconds before his/her death:

Example:

%1$s died from diabetes whilst fighting %2$s

And that's it!

Edited by Shocking Artist on Sun, 04/25/2021 - 16:40
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does sit work with potions…
Fri, 07/10/2020 - 09:58

does sit work with potions effects?

 

Last seen on 06:55, 27. Apr 2021
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I love this, I can use this…
Mon, 07/20/2020 - 08:37

I love this, I can use this in my mods!! Thank you Shocking Artist!

Last seen on 04:24, 31. May 2021
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Great! this will help me a…
Mon, 07/20/2020 - 09:14

Great! this will help me a lot! Thank you Shocking Artist!

Last seen on 10:34, 19. Jun 2021
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I think Klemen could add…
Mon, 07/20/2020 - 10:47

I think Klemen could add this feature sooner that he thinks :)

I think Klemen could add…
Mon, 07/20/2020 - 14:51

I think Klemen could add this feature sooner that he thinks :)

I have a schedule of things to add, I am amazed how after all this time I still have to repeat this.

There are over 100 tickets open here, and a few 100 in my internal TODO backlog. Give me some slack, lol.

I believe you could understand the problem is not in one ticket, but the fact there are many of them and I can only work one by one...

Last seen on 10:34, 19. Jun 2021
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yeah
Mon, 07/20/2020 - 18:11

yeah

Last seen on 10:34, 19. Jun 2021
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just some people thinks…
Mon, 07/20/2020 - 18:12

just some people thinks sometimes you dont add a feature early because you dont know to code it yet XD

just some people thinks…
Tue, 07/21/2020 - 06:03

just some people thinks sometimes you dont add a feature early because you dont know to code it yet XD

Now you know the real reason, I hope I won't have to explain it to you again next week

Last seen on 10:34, 19. Jun 2021
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"next week"? 🤔
Tue, 07/21/2020 - 11:00

"next week"? 🤔

Klemen has things to do,…
Fri, 07/31/2020 - 01:17

Klemen has things to do, that's why I made the tutorial

Klemen, Don't add this in Mcreator, so as to keep some mods unique