How to make a block that changes when placed in water (like concrete)

Started by Coliop on

Topic category: Help with Minecraft modding (Java Edition)

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How to make a block that changes when placed in water (like concrete)

Hello,

I would like to create my own concrete blocks, which behave exactly like in the original game, that is to say concrete powder that when placed in water tranforms into concrete. I tried to use procedures but I didn't figure out anything that could do something like this.

Do you have any idea?

Joined Jun 2020
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check for the block on all 6…
Tue, 07/21/2020 - 10:30

check for the block on all 6 sides (x+1, y, z), (x-1, y, z), (x, y+1, z), (x, y-1, z), (x, y, z+1), (x, y, z-1) and if any of them are water, replace the block at x,y,z with (what you want it to turn into)

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Nice, but where is it? Block…
Tue, 07/21/2020 - 12:06

Nice, but where is it? Block procedures? What is specifically the procedure I have to choose?

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Oh I'm sorry I did this too…
Tue, 07/21/2020 - 14:14

Oh I'm sorry I did this too fast, you have one OR block too much ^^

(Also put that in the "When placed" bloc trigger)

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Oh thanks! That's very…
Tue, 07/21/2020 - 14:59

Oh thanks! That's very helpful, but I have a last question: where is the "OR" blue part? I can't find it

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UP (I really need the…
Wed, 07/22/2020 - 15:23

UP

(I really need the question above to be answered, in short : I'm searching a procedure element, which is only "OR" so I can place multiple block procedures in a row, but sadly I can't find it)

 

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UP I HAVE ANOTHER ISSUE So…
Fri, 07/24/2020 - 16:44

UP

I HAVE ANOTHER ISSUE

So basically I did every concrete block related to each concrete powder block. The thing is, every concrete powder (there are 11 of them) when placed in water changes into the same concrete block (one of the 11 colors), the block doesn't change to the hardened form it is supposed to, it doesn't follow the respective color.

 

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The or is in the logic…
Wed, 08/19/2020 - 15:54

The or is in the logic section. Its the light blue equals. Just right click and enable external outputs.