How to make a block with the End Rod Model?

Started by Alovon12 on

Topic category: Help with MCreator software

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How to make a block with the End Rod Model?

I'm making a mod that adds 12 color variations of all the light emitters in MC, and am having a problem with finding how to get the End Rod model working.

Also noticed that Lanterns.etc are also missing.

Is there any way to get the models from those blocks to be used for MCcreator blocks?

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Did you make sure to link…
Wed, 08/05/2020 - 22:24

Did you make sure to link the texture when you imported the .json file (probably two boxes if you have two "cubes" in the model)?

For rotation problems (if you wound up recreating in Blockbench, ignore if you didn't), is the rotation set to "D/U/N/S/W/E from block placed direction" (or something close to that) and then the model NOT made standing on the floor, but attached to the SOUTH side of the block (so the white end is pointing towards Blockbench's North arrow).

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Looks like the texture…
Thu, 08/06/2020 - 16:11

Looks like the texture mapping wasn't set. I'll change that and experiment with rotation settings.

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Kk, keep me updated on how…
Thu, 08/06/2020 - 16:13

Kk, keep me updated on how you did that, as once I have one, the rest can be just duplicated with copy-paste and edits when needed.

 

Also note, the mod is for 1.14.4 rn

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Ok. Also, you forgot to…
Thu, 08/06/2020 - 17:05

Ok. Also, you forgot to change the bounding box.

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I am updating the bounding…
Thu, 08/06/2020 - 17:29

I am updating the bounding box, material, and block sounds as well.

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Glowstone should sound like…
Thu, 08/06/2020 - 19:09

Glowstone should sound like stone, and end rods should sound like wood.

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I got the texture mapping to…
Thu, 08/06/2020 - 19:12

I got the texture mapping to work. Just go to Resources-3D Models and Texture Mappings-End Rod, then add a texture mapping to let the program know where to put the texture. You only should need 1 map for the end rods.

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Where exactly is that file…
Thu, 08/06/2020 - 19:24

Where exactly is that file location? Or do I have to recreate it in block bench to make the texturemapping.
 

Or do I go to the JSON file and edit the file name?

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The model was from Minecraft…
Thu, 08/06/2020 - 19:24

The model was from Minecraft itself, yet I still get problems with rotation. I'll try recreating the model.

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It should be under the tab …
Thu, 08/06/2020 - 19:39

It should be under the tab "resources" in the workspace. Also, I made a mistake. You will need one texture map for each new texture for the block.

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Here's the new workspace. I…
Thu, 08/06/2020 - 19:48

Here's the new workspace. I added a texture mapping to the blue end rod as an example, as well as changing its particles and rotation. Thank you, @Qsome, for the rotation fix! Due to an MCreator bug, the bounding boxes don't rotate with the model.

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Kk, will test it out and…
Thu, 08/06/2020 - 19:58

Kk, will test it out and update the mod with it, so I have the other textures for the End Rods, what should I exactly do with the Blue End Rod in this version to make them work with the other textures? (Yellow, Red, Cyan.etc)?

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(No subject)
Thu, 08/06/2020 - 23:47

texture shows, But i think it got inverted somehow, and it's still not connecting properly