Topic category: Help with modding (Java Edition)
I've been trying to make an ore that spawns the same way as a vanilla emerald ore. They attempt to spawn 11 times per chunk in mountainous biomes, and they spawn only as a single block (no cluster of ore). That last part is the issue I'm having because there doesn't seem to be an option to generate a set amount, you can only set an average amount. I've tried setting "average number of ores per group" to 1, but then the ore doesn't even seem to spawn at all (I've tested in multiple worlds, and I've found none of the ore, but a bunch of emerald ore). If I set a higher value, the ore starts spawning, but I get more than one ore together which I don't want.
If anyone knows how to fix this, or if you can work around this through the code editor somehow, please let me know!