Started by
Mucy124
on
Topic category: Help with Minecraft modding (Java Edition)
Hey everyone...
I have one problem ... I would like my boss to spawn in dimension, but after it is killed it should not spawn ever again... Or maybe is it a way to make that when player enter dimension player spawns in structure where that boss is, but structure is spawned only at that place in the world....
Thanks and sry for bad lang and myb bad explaining <3
Create a block that spawns your boss and destroys itself. Put the block in your structure. Lastly, disable natural spawning. And that should solve it!
Use NBT variables and mob spawning condition for this
Can someone please give an example for this? I don't really understand how to do this.
Thanks!