Entity animation tutorial

Started by scorpion981 on

Topic category: User side tutorials

Last seen on 01:42, 12. Feb 2024
Joined Jul 2017
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Entity animation tutorial
Sun, 01/10/2021 - 14:41 (edited)
  1. Install the GeckoLib animation util plugin in blockbench
  2. Create a new model of type : Animated Java Entiy
  3. Make your entity
  4. Go in the animation section and create a new one
  5. Export the animation
  6. Install the Geckolib plugin in Mcreator and follow the instructions in the page
  7. Call the animations with a procedure

I didn't do it yet so its possible that there is some errors

EDIT: Newer guide: https://mcreator.net/forum/66357/feders-geckolib-plugin-tutorial

Edited by scorpion981 on Sun, 01/10/2021 - 14:41
Last seen on 12:06, 6. Feb 2022
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I dont have animated java…
Wed, 02/10/2021 - 20:18

I dont have animated java entity choice and i have geckolib and i was restarded the software pls someone quickly help i need to release my game

Last seen on 12:06, 6. Feb 2022
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i mean my mod
Wed, 02/10/2021 - 20:19

i mean my mod

Last seen on 19:53, 2. Jun 2021
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ouch i prefer to make the…
Thu, 05/06/2021 - 08:38

ouch i prefer to make the math and animations manually.. any good tutorials there?