Upon Infernal Depths: Official Forum Topic

Started by Sajevius on Wed, 09/30/2020 - 10:41

Topic category: Mod showcase and discussion

Last seen on 01:26, 26. Nov 2020
Joined Aug 2020
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Upon Infernal Depths: Official Forum Topic
Tue, 10/06/2020 - 12:22 (edited)

Welcome to the official forum page for Upon Infernal Depths, my 1st ever mod.


You can already download an alpha release of the mod at:  https://mcreator.net/modification/66767/upon-infernal-depths

There are a couple of bugs for now, but they'll be fixed in future patches/versions.


I am open to criticism and can take them very well, so feel free to state what you think about this mod in the comments.

Also, if you have any suggestions for the next update/s, make sure to drop 'em in the comments too; they'd really be appreciated!

 

Enjoy! ;)

UPDATE-10/6/20: Our online classes have just started, and I never thought I would be very busy (in fact I thought it was gonna be easy in the 1st day but no, there were many tasks that were hard to finish due to them being concurrent and lengthy.) I hope y'all understand if I say that I'm pausing mod development for about 2 weeks or so, until everything is stable and going well. See you there! :D

Edited by Sajevius on Tue, 10/06/2020 - 12:22
Last seen on 01:26, 26. Nov 2020
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ETA of beta: final week of…
Fri, 10/02/2020 - 00:16

ETA of beta: final week of October (could arrive earlier)

i have some bugs to fix. there could be more that i didn't catch :(

ETA of stable release: 1st week of November

Last seen on 01:26, 26. Nov 2020
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ok, so here's what i've been…
Sun, 10/04/2020 - 09:13

ok, so here's what i've been working at so far:


- retextured blocks:

  • infernrack burnylium
  • flesh
  • block of depthferrum
  • depthwood log
  • burnshroom
  • brimfruit
  • vulcanstone (now animated)

- nerfed The Ardent Oculus' XP drops all the way from 4000 to 500 (deal with it)
- added plant: burnweed
- added structures (2): depthwood tree (2 variants)
- added blocks:

  • sanguicite crystal
  • sanguistone
  • porous sanguistone

- renamed sanguicite crystal (item) to sanguicite to prevent confusion with the new sanguicite crystal (cross-model block)
- increased brimfruit spawn frequency and min-max groups for "better survivability" in the Burning Fields biome
- improved structure spawning conditions

- working on the following entity models: pyrophantom (ETA 1.1.0), depthcreep (ETA 1.0.0), burnwing (ETA beta1.0.0)

- added even more recipes corresponding to new blocks/items

Last seen on 23:50, 20. Nov 2020
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  hey Since your mod was…
Thu, 11/12/2020 - 11:51

 

hey Since your mod was about hell you should put a frozen vioma on it. In religion hell is a very cold place. and more the cent of hell. just say. I think I would like to see demons froze ... note: I'm using google translator because I can't write English very well. I only speak spanish