Gravityless Projectile?

Started by efanum on Sat, 10/10/2020 - 16:56

Topic category: Help with MCreator software

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Gravityless Projectile?
Sat, 10/10/2020 - 16:56

Hello.

Does anyone know how to do a ranged item without gravity nor inertia (or at least without gravity) ?

Thanks

Last seen on 18:50, 26. Nov 2020
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Well, entities can get …
Sun, 10/11/2020 - 21:08

Well, entities can get "NoGravity" as part of their NBT, so you'd just need a way to set NoGravity:1 when the arrow spawns.

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Yes, but i only know how to…
Tue, 10/13/2020 - 19:23

Yes, but i only know how to do in 1.12.2 and my mod is in 1.14.4.

Do you know how to do that in 1.14.4?

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You should be able to set…
Tue, 10/13/2020 - 20:55

You should be able to set NBT using the procedure blocks for setting NBT. Alternatively you could use a data merge entity command. Which I recommend using MCStacker, a command generator, for.

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Thanks!
Wed, 10/14/2020 - 11:20

Thanks!

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Can you add a picture of the…
Wed, 10/14/2020 - 13:58

Can you add a picture of the procedure please? It doesn't work so i think i used the wrong one

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help for how to publish mod…
Sun, 10/18/2020 - 13:38

help for how to publish mod in mod of the week

 

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Thanks, but i want to apply…
Mon, 10/19/2020 - 13:32

Thanks, but i want to apply it to only a specific ranged item and not to all the ranged items

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You should be able to just…
Mon, 10/19/2020 - 18:20

You should be able to just change the entity in the type box to your projectile's entity to make it work. Alternatively, you could get rid of the if statement and execute the command using the While bullet flying tick trigger (since there's no when bullet spawns trigger).