Started by
bananarang_mods
on
Topic category: Feature requests and ideas for MCreator
I need this for my mod so jellyfish are dangerous (they poison when they attack entities)
Edited by bananarang_mods on Sat, 10/31/2020 - 14:35
Topic category: Feature requests and ideas for MCreator
I need this for my mod so jellyfish are dangerous (they poison when they attack entities)
There is a workaround. First, create a procedure. Then, select global trigger when entity attacked. Then, make an if block that tests if the source entity is your mob, and if it is, it poisons the victim
There is already a trigger for this so I am not sure what this request is requesting. When entity is hurt does this, just check the sourceentity
klemen the trigger is "when entity kills another" that means when entity killed, not when lowered health
Wait so how do select what kind of creature the game should look if the source entity is?