Topic category: User side tutorials
So I have been on MCreator a little bit and I have seen a bit of a common issue. Grappling Hooks. These are simple enough. Here's how:
1. Create your grappling gun and ammo
2. Set the properties. This can be a bit buggy so 2 recommendations, don't turn on set things on fire, and set the bullet power to anywhere between 1 and 5
3. Create procedures. You're going to want to go into the bullet properties and make a procedure called (Name)BulletHitsAnything. Put a Set location of Event/target entity to X: Y: Z: block under it. Grab a math block and do Y + 1 in the Y. After that, put the procedure in When Bullet hits block, player, living entity, and While bullet flying tick.
After this, your grappling gun should be ready!