Evolved RPG

Started by Evolving_Code on Sun, 01/10/2021 - 10:40

Topic category: Mod showcase and discussion

Last seen on 06:10, 22. Feb 2021
Joined Apr 2019
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Evolved RPG
Sun, 01/10/2021 - 10:40

Evolved RPG is a Divine RPG inspired mod, currently in alpha development.

Mechanics

 

  • Armor set bonuses. (most of the armorsets will garant a bonus)
  • Throwing weapons
  • Smashing weapons
  • Mob replacement

Mobs

 

Scorpions:

  • spawn instead of spiders in desert biome;
  • drop chitin, stingers and claws;
  • 25hp, 4 arm, 5 dmg.;
  • poison target;

Desert golem:

  • spawn in desert;
  • drop sandstone;
  • 35hp, 5 dmg;

Ancient desert golem:

  • spawns underground in desert biome;
  • drop sandstone and brimstone shards;
  • 50hp, 8 dmg;

Black Scorpion:

  • spawns underground in desert biome;
  • 40hp, 7 dmg;
  • withers target;

Kobold:

  • spawns in caves with a small chance;
  • 25hp, 3 dmg;
  • drops random ores and his pickaxe;

Deep crowler:

  • spawns in caves;
  • 35hp, 5 dmg;
  • drops shadestone shards;

Weapons

Hammers: strong but slow meele weapons. Can smash enemies in certan radius as the second atack;

Spears: act like tridents but consumable;

Chakrams: fast throwable weapons;

 

Sets

Brimstone: Armor garants healing aura, wich heals 1 hp per 10 seconds. Tools restore their durability under the sunlight;

Shadestone: can be enchanted better then diamond eqvivalent;

Chitin: Poison protection and poison damage;

Last seen on 10:58, 27. Feb 2021
Joined Sep 2019
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Sounds Pretty Cool.
Wed, 01/13/2021 - 12:26

Sounds Pretty Cool.