Started by
PeskySpyCrab
on
Topic category: Help with MCreator software
If I hit an entity with an empty syringe it adds a fulled syringe to your inventory. How would I add an NBT to the new fulled syringe?
Topic category: Help with MCreator software
If I hit an entity with an empty syringe it adds a fulled syringe to your inventory. How would I add an NBT to the new fulled syringe?
After added a command to set item in inventory, put a procedure to set NTBT values for your syringe.
NBT*