How to change the texture of a model, with procedures?

Started by Lumipo@Py on Fri, 03/05/2021 - 20:10

Topic category: Help with modding (Java Edition)

Last seen on 16:37, 9. Sep 2021
Joined Feb 2021
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How to change the texture of a model, with procedures?
Fri, 03/05/2021 - 20:10

Hello,
I would like to know, is there any way to change the texture of a model with a procedure?

Last seen on 05:23, 7. Jul 2021
Joined Feb 2019
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I don't think you can chance…
Sun, 04/11/2021 - 23:45

I don't think you can chance the model with procedures, what I have been doing is making a copy of the mob with the different texture and model, and then swapping them. 

Last seen on 04:34, 3. Oct 2021
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how do you swap the mob? if…
Sat, 05/29/2021 - 03:38

how do you swap the mob? if you have time to answer of course

Last seen on 05:23, 7. Jul 2021
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To swap a mob for another…
Mon, 06/07/2021 - 01:35

To swap a mob for another with a different model your first have to make both mobs. Then you go to the trigger section of the first mob and select the one you want to trigger the change (say, "when entity is hurt") and there you have to make a procedure with the blocks "despawn target entity", and then "spawn at x y z living entity" being the second entity. You can add a few more things, but that's the basic. 

Last seen on 07:42, 26. Jun 2021
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It's easy to implement…
Mon, 06/07/2021 - 07:38

It's easy to implement through editing entity source code, but only if you are familiar with java