Started by
2Cool4u
on
Topic category: Feature requests and ideas for MCreator
I want to make a flaming armor set, that when a player touches water, it replaces their armor with an "off" version of the armor (a new armor set). But in order to properly do it, i need to make it so that when the player is given the new armor set, it preserves the name the old one had, the durability of each piece. I did all of that just fine, but my problem is i cant preserver the enchantments they had. There is no "get enchantment" procedure
There is a Get Enchantment Procedure. Just Search for Enchantment. This is in the Item Category.
incorrect, there is only get enchantment level, not get what enchantment the item has...
I know this is a somewhat old post which hadn't been answered, but did you manage to find out how to preserve / set the enchantments? I need this same feature for a slightly different application ", being upgrading custom gear through a smithing table interface
No i never did
So I came across this old forum topic and I decided to try to find a solution just for fun and I actually did, in case someone needs it in the future: https://imgur.com/uh6UmZX