Entity nbt timer taking 2 values when I try to subtract from it.

Started by JuicyG on Sat, 03/27/2021 - 17:32

Topic category: Troubleshooting, bugs, and solutions

Last seen on 01:26, 6. May 2021
Joined Mar 2021
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Entity nbt timer taking 2 values when I try to subtract from it.
Sat, 03/27/2021 - 17:32

So basically I created an nbt timer in one procedure and created a block with a gui that when you insert an item into, it subtracts from the timer. The timer works perfectly fine until I put an item in the block gui. I printed the value of the nbt variable to the console, and the console shows 2 different numbers. I believe one number is the correct number, and the other number doesn't account for the block gui subtraction. Any idea why it does this?

Entity NBT is not synced to…
Sun, 03/28/2021 - 11:35

Entity NBT is not synced to client. Use player variables for this