Some imporvement to the folders

Started by Xredarchannel on Mon, 04/26/2021 - 11:15

Topic category: Feature requests and ideas for MCreator

Last seen on 16:32, 11. Jun 2021
Joined Jun 2015
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Some imporvement to the folders
Mon, 04/26/2021 - 11:15

Now that is possible to organize the workspace I was moving all my Mod Elements into some folders and came across some minor bug and some imrpovement ideas.
First of all: when you click and drag a lot of elements, one by one, into one folder, it might happen that MCreator autodrag into the folder the previous element/folder instead of the one you selected. Its a bit annoyng. Please fix it.
Second thing: is very long and unpleasant have to organize a workspace with like 100 and more elements because you have to move them one by one. Please add a way to select a group of elements and move it, or, if there is, change how to do it with something more intuitive.
Another imrpovement: it would be great to apply at some folders images, so you with just a look can recognize and find the one you are searching for.

And, last thing: when you make an error and move an element in a folder where it shoulden't belong, you have to open the folder, move back the element and return to the previous folder. It would be much, much easier if you can just click ctrl+Z or cmd+Z and the element return back by itself.

However, the rest of the update is amazing and for now it doesen't seem to be other error.

Last seen on 16:32, 11. Jun 2021
Joined Jun 2015
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Another feature is, when you…
Mon, 04/26/2021 - 11:27

Another feature is, when you selec a folder and then press "modify mod element" you can change the folder's name

Last seen on 16:32, 11. Jun 2021
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So, here's another problem…
Mon, 04/26/2021 - 11:33

So, here's another problem. When I finished to organize all my mod elements, I synced the remote workspace with my local one and some of the elements of the mod just returned into the main folder.

Last seen on 16:32, 11. Jun 2021
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Some information about the…
Mon, 04/26/2021 - 11:37

Some information about the last error. I discovered that the elements that are returned back were all placed in a folder inside another folder. Not all elements with a nested folder where kicked back but all of the same folder, yes.

Last seen on 06:44, 26. May 2021
Joined Dec 2014
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I've been having similar…
Wed, 04/28/2021 - 22:43

I've been having similar issues to this. I've found less and less of them get moved back the more I do it before closing and reopening but I still haven't finished getting my mod elements to stay in the folders I put them in.

I even tried extracting my workspace to a zip with everything already where they need to be. Deleted the workspace and reimported the new workspace zip file with everything where it should be only to find some of my mod elements still in places they should not be anymore since I'd already moved them to their designated folders.

I don't know what causes this but I'm considering starting from zero on my biggest mod I've been trying to work on for awhile now just so I don't have to deal with mod elements acting like they were never moved in the first place as I've been trying to get them where I need them to go before I continue working on my mod and at this rate I don't know if I'll ever get everything to stay in their folders before the end of the night or over the next few days depending on how things go with me continuously trying.

Thanks for any help in advance if there's something we can do to stop this from happening.

Last seen on 06:44, 26. May 2021
Joined Dec 2014
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I finally got my mod…
Wed, 04/28/2021 - 23:58

I finally got my mod organized with everything in the folders they need to be. I honestly would prefer not to check everything 100% after all that but if my memory is correct then things that were before are still where they needed to be and I finally got everything else where it needed to be finally as well.

 

I could be wrong but I think the easiest way it may have worked for me is

1.moving a small amount of things fully where they need to go at a time

2.building the workspace

3.running the client

4.closing client after loading a new test world and closing out of and deleting said test world

5.closing the workspace and then mcreator, then reloading mcreator after about 10 seconds and seeing what did move and didn't move and then do the whole process several times until I finally got all my mod elements where they needed to be and I could load up my mod's workspace and confirm everything was exactly where I put it

But I think this one of my mods is finally fully updated and organized via folders in MCreator 2021.1 it only took me trying to do so off and on since I got it on Monday.