Topic category: Help with modding (Java Edition)
Since I cannot access the vanilla files directly to see how Mojang set up it's own animations and what not for Piglins and Illagers... I am stuck here trying to figure this out myself and am just at a roadblock. I have made a custom biped mob (one using a custom model made in Blockbench as it isn't suppose to be the vanilla biped model) and while overall everything works just fine, can even apply the animations baked into MCreator into this model just fine to get it walking around and what not... However, I cannot get items to render in the model's hands despite having a group spot for that reason and obviously getting the basic animations from vanilla working (sitting, raised arm while attacking with melee, full animation and usage of the crossbow, etc).
Can I by chance get some help with this? Am willing to discuss on discord and go more in depth from there.