"Display/hide overlay" procedure(s)

Started by LercDsgn3 on Fri, 05/14/2021 - 23:33

Topic category: Feature requests and ideas for MCreator

Last seen on 15:44, 13. Jul 2021
Joined Jan 2021
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"Display/hide overlay" procedure(s)
Sat, 05/15/2021 - 00:07 (edited)

Similar to GUI open/close procedures, you can start and stop displaying an overlay.This would compliment the overlay display condition and allow for more complex conditions.


EDIT: also <is overlay (x) being displayed?>, return -> boolean

 

Edited by LercDsgn3 on Sat, 05/15/2021 - 00:07
With condition, you can do…
Sat, 05/15/2021 - 07:07

With condition, you can do any complexity of condition you want

Last seen on 15:44, 13. Jul 2021
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<is overlay (x) being…
Thu, 05/20/2021 - 23:35

<is overlay (x) being displayed?>

What about this?

And potentially <while overlay (x) is being displayed>