Fluids Procedure

Started by firejojo on

Topic category: Feature requests and ideas for MCreator

Last seen on 16:15, 4. Aug 2024
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Fluids Procedure

Hy,

I was wondering why there is no procedure like "Get number a <Desired Fluid> of tank <Nbr> at block x y z"
Because i want to create my own pipes and need to know if a pipe next to another have the same fluid.
Hope this could be a future feature ;)

Last seen on 16:15, 4. Aug 2024
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Or just a "Is fluid at block…
Sat, 06/05/2021 - 19:15

Or just a "Is fluid at block x y z is <DesiredFluid>" => Return true or false

Last seen on 16:15, 4. Aug 2024
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The procedures which already…
Fri, 06/11/2021 - 17:01

The procedures which already exist with fluids are not enough to make a good fluid system, because we can't have the name of a fluid in the tank.
It could be cool to add the procedure :
"Get FluidName of Tank [Nbr] at block x:[coord] y:[coord] z:[coord] and return string if exist"

Last seen on 18:45, 15. Sep 2024
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You'd need nbt for your tank…
Fri, 06/11/2021 - 18:11

You'd need nbt for your tank block or maybe blockstates.

Last seen on 06:22, 13. Mar 2023
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This is still a problem I'm…
Tue, 05/10/2022 - 02:02

This is still a problem I'm having If I want a tank to do something different with different fluids.

Last seen on 06:22, 13. Mar 2023
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 It isn't the cleanest…
Tue, 05/10/2022 - 02:07

This is a decent workaround It isn't the cleanest though.

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(No subject)
Tue, 05/10/2022 - 02:07

Workaround

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The extra lava is a custom…
Tue, 05/10/2022 - 02:10

The extra lava is a custom fluid I made just ignore that I forgot to set it before the screenshot