All mobs in a radius set on fire procedure

Started by Nanobott on

Topic category: Help with MCreator software

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All mobs in a radius set on fire procedure

I was working on a sword (firesword) and i want it to set all mobs  in a radius of 15 blocks on be set on fire on right click. I found someting that kinda worked but it sets all entitys on fire asswell like boats and stuff. I used this one and replaced the strike lightning to set entity itrator on fire for 15 seconds. 

Could anyone help me with this? :D

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maybe, if Entity Iterator =…
Fri, 09/10/2021 - 17:37

maybe, if Entity Iterator = Mob Type (your mob) 

and then your procedure

havent tested but should work

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Thanks a lot! that worked…
Mon, 09/20/2021 - 13:26

Thanks a lot! that worked but i do have to select every mob i want it to work on..

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there should be a type of…
Mon, 09/20/2021 - 15:41

there should be a type of MobOnly subtype for an entity, I am  it sure but it should be

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not*
Mon, 09/20/2021 - 15:41

not*

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hmm, not sure what to do…
Mon, 09/20/2021 - 18:24

hmm, not sure what to do with that.. I want it to set all living entitys in a range of 15 blocks on fire. 

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yeah so Living Entities can…
Mon, 09/20/2021 - 18:38

yeah so Living Entities can be a thrown item or an Armor stand too so it would strike lightning to it

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aah okay.. But is there a…
Fri, 09/24/2021 - 18:20

aah okay.. But is there a way to like set all mob things to fire?

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you should try the ageable…
Fri, 09/24/2021 - 18:28

you should try the ageable/monster/animal entities subtypes there are

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Nvm doesnt work! xd
Sun, 09/26/2021 - 18:35

Nvm doesnt work! xd

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play OR instead of AND
Sun, 09/26/2021 - 18:44

play OR instead of AND

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Thanks!  
Sun, 09/26/2021 - 18:52

Thanks!

 

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I have got this now but the…
Sun, 09/26/2021 - 20:13

I have got this now but the cooldown doesnt work with 1 of these things.. Any help?

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Source Entity
Sun, 09/26/2021 - 20:17

Source Entity