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a guy called l…
on
Topic category: Help with Minecraft modding (Java Edition)
I want to make a cave worm so I have two question
1. How I make the segments move more like a worm and not be just on a line? I can use detect the direction of the head, add the body parts and use NTB variables to set what piece is of what worm, using TP i can make the pieces put back one of another, but this make the worm be a line and not move dynamically.
2. How I make the worm can move on blocks free? My idea is that the worm move in the interior of the blocks and similar to a vex, when a player is on range, do a fast attack to the player
for the head you could have a seperate entity with flying mob enabled and have another for each body part that will follow it the vex charge thing im clueless and same with the no ground collision
is it too late? you need to set the mob to "transparent" for it to work.
never mind, i thought that because it said that it was a state similar to spectator, it just made it partially invisible.