mcreator geckolib animation help

Started by BirdDev123 on

Topic category: Plugins and third-party tools

Joined Oct 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
mcreator geckolib animation help

So I've been trying to make a mod, and I created a custom mob with Blockbench, animated it with the GeckoLib plugin for blockbench, saved it as a .java file, and tried to import it into MCreator. It just showed an error message saying: "Your model is not a valid Java model! Make sure that all model parts have a valid Java name and that your model is in fact a Java model with a valid syntax."

 

please help

Joined Feb 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Select an object and it…
Fri, 03/11/2022 - 21:11

Select an object and it should show the texture size near the UV area. Click the button, and change the export version to 1.16.5 MCP(or something like that).