Started by
SpectralGerbil
on
Topic category: Advanced modding
Hello. I'm getting into some pretty advanced modding of the game, which I decided to use MCreator for to save time.
However, I'm experiencing an issue. I need to replace the vanilla Protection enchantment with my own, which requires me to modify the ResourceLocation of my enchantment in the code to overwrite the vanilla one. The issue is, whenever I run the game MCreator regenerates the file and overwrites my changes meaning I am unable to change the ResourceLocation. Is there a solution or workaround to this problem?
Never mind. Found out that I can lock base mod files in the workspace settings to stop these files regenerating. I'll keep this here for future reference for others :)
thank you sir