changing mob's model or texture without replacing an entity with another

Started by b.ART.ek on

Topic category: Feature requests and ideas for MCreator

Last seen on 00:31, 24. Apr 2024
Joined May 2020
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changing mob's model or texture without replacing an entity with another

It would be a great addition if it was possible to change mob's look without despawning it and spawning another entity in its place.
Something similar to pufferfish  that can puff up, or wolf's eyes turning red while it's aggressive.

Last seen on 02:51, 19. Feb 2022
Joined Dec 2021
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It is possible, yes, but…
Sat, 01/22/2022 - 23:44

It is possible, yes, but requires code.

Last seen on 04:43, 27. May 2022
Joined Apr 2022
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What code might it be? It'll…
Wed, 04/27/2022 - 03:56

What code might it be? It'll be a great help!

Last seen on 13:20, 25. Apr 2024
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If this PR gets added (and…
Wed, 04/27/2022 - 05:02

If this PR gets added (and it most likely will because it is basically finished) you will be able to have multiple textures for a entity and control them via procedures/conditions: https://github.com/MCreator/MCreator/pull/2007