woodcreatures, Jaba, wrote that he wants to do exactly MOVEMENT, and not a simple teleportation of the entity. Is it possible to implement this without writing code in Mcreator? And I use only triggers in procedures? Tell me how to do it, I really want to know!
You can tp them or put a mob they want to kill there but only if they are close enough, otherwise no
Use set location trigger
If (your event)
then
Set location of event target rate to x,y,z coordinates
woodcreatures, Jaba, wrote that he wants to do exactly MOVEMENT, and not a simple teleportation of the entity. Is it possible to implement this without writing code in Mcreator? And I use only triggers in procedures? Tell me how to do it, I really want to know!
How to make mobs WALK on coordinates*